Series name::Ghost in the Shell (manga)
Template loop detected: Template:Infobox/Animanga/End
The manga is notable for the proliferation of footnotes and commentary by Shirow himself on both the technology and the socio-political background of the setting (in the complete, English language graphic novel edition, these take up more than 30 pages). Chapters
PlotThe overarching story of the manga is of Major Motoko Kusanagi's hunt for a cyber-criminal, The Puppeteer (known as The Puppet Master in the film), whose real identity is unknown. The Puppeteer commits a large number of crimes through a single modus operandi: "ghost hacking", that is, breaking into and taking control of human minds. As the agents of Public Security Section 9 start to unravel the mystery of the Puppeteer, it becomes clear that it is no ordinary criminal, but a unique autonomous artificial intelligence project (Top Secret Project 2501) created by another government agency, the Treaty Bureau of the Ministry of Foreign Affairs (MFA), also known as Section 6. The Puppeteer escapes Section 6's control in pursuit of his evolution through merging with Kusanagi. Kusanagi, although initially skeptical, finally agrees to allow the Puppeteer to merge with her own consciousness, sharing her body, in what is no doubt intended to raise even more questions about the nature of human identity in a world where human consciousness is no longer unique. Film adaptionAn eponymous film adaption was released in Japan in 1995. The film stars Atsuko Tanaka and Akio Ōtsuka as the voices of Major Motoko Kusanagi and Batou respectively, and was directed by Mamoru Oshii. Collected Editions
Cover Art |
---|